Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

继承类树

Object

../../../_images/Object.png

参考

../../../_images/Reference.png

Control

../../../_images/Control.png

Node2D

../../../_images/Node2D.png

Node3D

../../../_images/Spatial.png

源文件:class_tree.zip.