Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: VisualShaderNode < Resource < RefCounted < Object

Inherited By: VisualShaderNodeBooleanConstant, VisualShaderNodeColorConstant, VisualShaderNodeFloatConstant, VisualShaderNodeIntConstant, VisualShaderNodeTransformConstant, VisualShaderNodeUIntConstant, VisualShaderNodeVec2Constant, VisualShaderNodeVec3Constant, VisualShaderNodeVec4Constant

A base type for the constants within the visual shader graph.


This is an abstract class. See the derived types for descriptions of the possible values.