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EditorDebuggerSession

Inherits: RefCounted < Object

A class to interact with the editor debugger.

描述

This class cannot be directly instantiated and must be retrieved via a EditorDebuggerPlugin.

You can add tabs to the session UI via add_session_tab, send messages via send_message, and toggle EngineProfilers via toggle_profiler.

Methods

void

add_session_tab ( Control control )

bool

is_active ( )

bool

is_breaked ( )

bool

is_debuggable ( )

void

remove_session_tab ( Control control )

void

send_message ( String message, Array data=[] )

void

toggle_profiler ( String profiler, bool enable, Array data=[] )


信号

breaked ( bool can_debug )

Emitted when the attached remote instance enters a break state. If can_debug is true, the remote instance will enter the debug loop.


continued ( )

Emitted when the attached remote instance exits a break state.


started ( )

Emitted when a remote instance is attached to this session (i.e. the session becomes active).


stopped ( )

Emitted when a remote instance is detached from this session (i.e. the session becomes inactive).


Method Descriptions

void add_session_tab ( Control control )

Adds the given control to the debug session UI in the debugger bottom panel.


bool is_active ( )

Returns true if the debug session is currently attached to a remote instance.


bool is_breaked ( )

Returns true if the attached remote instance is currently in the debug loop.


bool is_debuggable ( )

Returns true if the attached remote instance can be debugged.


void remove_session_tab ( Control control )

Removes the given control from the debug session UI in the debugger bottom panel.


void send_message ( String message, Array data=[] )

Sends the given message to the attached remote instance, optionally passing additionally data. See EngineDebugger for how to retrieve those messages.


void toggle_profiler ( String profiler, bool enable, Array data=[] )

Toggle the given profiler on the attached remote instance, optionally passing additionally data. See EngineProfiler for more details.