Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

RectangleShape2D

Inherits: Shape2D < Resource < RefCounted < Object

A 2D rectangle shape used for physics collision.

描述

A 2D rectangle shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D.

Performance: RectangleShape2D is fast to check collisions against. It is faster than CapsuleShape2D, but slower than CircleShape2D.

教程

属性

Vector2

size

Vector2(20, 20)


Property Descriptions

Vector2 size = Vector2(20, 20)

The rectangle's width and height.