Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeColorConstant¶
Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
A Color constant to be used within the visual shader graph.
描述¶
Has two output ports representing RGB and alpha channels of Color.
Translated to vec3 rgb
and float alpha
in the shader language.
属性¶
|
Property Descriptions¶
Color constant = Color(1, 1, 1, 1)
A Color constant which represents a state of this node.