Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeIntFunc¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
A scalar integer function to be used within the visual shader graph.
描述¶
Accept an integer scalar (x
) to the input port and transform it according to function.
属性¶
|
Enumerations¶
enum Function:
Function FUNC_ABS = 0
Returns the absolute value of the parameter. Translates to abs(x)
in the Godot Shader Language.
Function FUNC_NEGATE = 1
Negates the x
using -(x)
.
Function FUNC_SIGN = 2
Extracts the sign of the parameter. Translates to sign(x)
in the Godot Shader Language.
Function FUNC_BITWISE_NOT = 3
Returns the result of bitwise NOT
operation on the integer. Translates to ~a
in the Godot Shader Language.
Function FUNC_MAX = 4
Represents the size of the Function enum.
Property Descriptions¶
Function function = 2
A function to be applied to the scalar. See Function for options.