Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Abstract base class for scrollbars.
Abstract base class for scrollbars, typically used to navigate through content that extends beyond the visible area of a control. Scrollbars are Range-based controls.
scrolling ( )
Emitted when the scrollbar is being scrolled.
float custom_step =
Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the ScrollBar is focused.