Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeRotationByAxis¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader node that modifies the rotation of the object using a rotation matrix.
描述¶
RotationByAxis node will transform the vertices of a mesh with specified axis and angle in radians. It can be used to rotate an object in an arbitrary axis.