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InputEventJoypadMotion¶
Inherits: InputEvent < Resource < RefCounted < Object
Represents axis motions (such as joystick or analog triggers) from a gamepad.
描述¶
Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time. For gamepad buttons, see InputEventJoypadButton.
教程¶
属性¶
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Property Descriptions¶
JoyAxis axis = 0
Axis identifier. Use one of the JoyAxis axis constants.
float axis_value = 0.0
Current position of the joystick on the given axis. The value ranges from -1.0
to 1.0
. A value of 0
means the axis is in its resting position.