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VisualShaderNodeTransformParameter¶
Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object
A Transform3D parameter for use within the visual shader graph.
描述¶
Translated to uniform mat4
in the shader language.
属性¶
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Property Descriptions¶
Transform3D default_value = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
void set_default_value ( Transform3D value )
Transform3D get_default_value ( )
A default value to be assigned within the shader.
bool default_value_enabled = false
Enables usage of the default_value.