Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A Cubemap without image data.
In dedicated server mode, where the image data shouldn't affect game logic. This allows reducing the exported PCK's size significantly.
When the Cubemap-derived class is missing, for example when using a different engine version.
Note: This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work.