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TextureCubemapArrayRD¶
Inherits: TextureLayeredRD < TextureLayered < Texture < Resource < RefCounted < Object
Texture Array for Cubemaps that is bound to a texture created on the RenderingDevice.
描述¶
This texture class allows you to use a cubemap array texture created directly on the RenderingDevice as a texture for materials, meshes, etc.