Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeBooleanConstant¶
Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
A boolean constant to be used within the visual shader graph.
描述¶
Has only one output port and no inputs.
Translated to bool
in the shader language.
属性¶
|
Property Descriptions¶
bool constant = false
A boolean constant which represents a state of this node.