Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: RefCounted < Object

Holds a reference to an Object's instance ID.


Utility class which holds a reference to the internal identifier of an Object instance, as given by Object.get_instance_id. This ID can then be used to retrieve the object instance with @GlobalScope.instance_from_id.

This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.





Property Descriptions

int object_id = 0

  • void set_object_id ( int value )

  • int get_object_id ( )

The Object identifier stored in this EncodedObjectAsID instance. The object instance can be retrieved with @GlobalScope.instance_from_id.