Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
AudioStreamPolyphonic¶
Inherits: AudioStream < Resource < RefCounted < Object
AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.
描述¶
AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.
Playback control is done via the AudioStreamPlaybackPolyphonic instance set inside the player, which can be obtained via AudioStreamPlayer.get_stream_playback, AudioStreamPlayer2D.get_stream_playback or AudioStreamPlayer3D.get_stream_playback methods. Obtaining the playback instance is only valid after the stream
property is set as an AudioStreamPolyphonic in those players.
属性¶
|
Property Descriptions¶
int polyphony = 32
Maximum amount of simultaneous streams that can be played.